Skip to main content

Game Review: Juggernaut, Revenge of Sovering

    Hey, everyone, out there in the ether. The other day I mentioned several games I had downloaded. I want to review one of those free games. For those of you who are new to IOS gaming, this game uses the 'fremium' model, in which you get the game for free and they make their money when you buy in-app purchases. This system is good, in that you can at least try before you buy, and bad in that you often have to buy weapons or credits or coins in order to advance very far. But I digress from the game review, so here is the recipe.
    This is a sword and magic type of game. You pick from several characters that you want to use as your avatar. You fight a series of weird creatures, including one with mushrooms growing out of his back. In order to advance, you must defeat each monster in turn-based combat. In other words, you take a whack at him, then he gets to take a whack at you. Sounds like that deal in high school where guys "swap licks". For some reason that sounds vaguely disturbing, now.
     When it is your turn to hit the monster, there is a semi-circle of colored lights at the enemy's feet. You must tap on a green light to throw a punch at the bad guy and inflict a good amount of damage. If you hit the red light, he will dodge the blow. As you duke it out with these vermin, they will give off life force or 'manna' in blue or dark blue clouds. Tapping on this energy release with your finger fills up a meter on the left side of the screen, enabling you to release a magic attack. My magic weapon at the moment is like a lightning bolt. To release it, I have to make a zig-zag swoosh on the screen with my finger, ala Infinity Blade 2. When I do this, it really rocks the monster's world.
     Of course, in the fashion of the times, in modern games, you upgrade weapons, abilities and magic. There is a feature that I found interesting at the start of the game. When I killed a monster and set at liberty a woeful village from the atrocities of a ghoulish being, they began to regularly set out offerings for me, consisting of small pots of gold. With me being a hero and all, I would have killed the monster gratis, but I appreciate their kindness.
     Currently, I am fighting as a lady warrior and guess what? I selected a hammer for her weapon, like the Mighty Thor. She has used it to kill giant serpents who stand on their tail and strike at her like  a cobra, along with many other beasts.
    Let me say that the art work in this game is among the best I have ever seen. The colors and animations are first class and I think that overall you will really like this one. That is, if you care at all for this genre.
    From the author's green retreat, I'm CE Wills.

Comments

Popular posts from this blog

Shadowgun: Killing The Windbreaker

    Hey, everyone. I thought it might be a good time for a bit of an update on the riveting game called Shadowgun. Consider this your spoiler alert and tune out if you want to.     Once you get past the dreaded Driller, things get better but you are certainly not out of the woods. You will want to make sure you keep a full clip in your gun as you stroll through the realm of the evil and crazy Dr. Simon. But hey, you're John Slade, the Shadowgun, and wherever you set your foot is the place to which your authority extends.      I love the way that some of the barriers disintegrate under the impact of bullets. I didn't learn this at my mother's knee but I darn sure know it now. I have learned that there are certain places it is good to plan on using the rocket launcher. Keep your stock of those filled. There are these transporter guys who are aggressive punks. The only way they respect you is if you kill them, so that's the way I roll. As you know by now, their strategy

Shadowgun: Crushing The Driller On Level 4

      Hey, everyone. Let's talk about the game called Shadowgun, the I-Pad game with which I have a love-hate relationship. Most of you who made it past the evil Cyber Lobster are doubtless locked in a death struggle with the Driller at the end of level 4. At this point you have been in the cave for a long time. The Driller breaks through the rock wall and chases you through the tunnel as you try to shoot out the green lights which slows the Driller down. If you are slick enough to shoot out all the lights and emerge from the cave, a rolling door crashes on the Driller and crushes his aggravating carcass. I have tried and failed to beat the Driller at least 250 times. I hate the Driller to the heights and depths my soul can reach. I hate it like a plague. I hate it with intensity of feeling. I hate it like a rich man hates taxes. Excuse me, I got carried away.       We had a big dinner here at the green retreat and my friend Trevor was here today. He is my gaming consultant. I tol

To Kill A Lobster (Shadowgun)

    Hey, everyone. I had not planned on posting tonight but I have to make something right. I gave Shadowgun a good review last night but I didn't do it justice. Tonight I got past the vicious Cyber Lobster and went on to play a lot more. This is a terrific game! Last night I would have rated it 4 stars out of 5. Tonight I give it 5 stars out of 5. By the way, here's a spoiler alert. If you don't want to know how to kill the lobster, don't read any further. I say this because I had several people come to the blog that were looking for the silver bullet ( figure of speech from old Dracula movies, not literal weapon for lobster) to kill this behemoth.      When the monster appears, he starts firing missiles at you out of his mechanical mouth. Don't run and hide behind a barrier. Get close to him and run back and forth, dodging missiles until you can blast the lime colored ball of light that appears periodically over his head. I suspect that this is his AI, but Cybe