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Sky Force

    Hey, gamers. I have been playing a game called Sky Force, as you might have surmised from the title of this missive. It certainly has its good points and its bad, like almost anything.
     As you know, the old app store is in a state of evolution. There is a lot of negative stuff going on and I think Apple is trying to rectify some of it. I have said a lot about this stuff in the past so I will endeavor not to rake over the same ground today.
    Sky Force is fun. You can actually play it without getting stuck. That is a good point, also. You are flying your plane during a military skirmish of some sort. Heck, let's just call it a war. In fact, for people like me who were alive during Korea and Vietnam, it might be tempting to call it a police action. Ha, ha.
     Anyway, you are flying missions over a series of landscapes. The first one is daytime, the second is a rainy night, etc. There are enemy ships that shoot missiles and anti-aircraft fire at you. As you advance, these ships get pretty tough. The Cruisers have a bunch of big guns on deck that you have to take out one at a time. You have to direct your fire at them for several seconds while dodging fire. Adds a bit of spice to life, don't you think? Also, you have a lot of aircraft seeking to blast you from the sky. Moreover, there are pillboxes here and there who like to snipe at you. There are even towers set up that you can blast. They look cool when they come apart, with chunks of mortar falling into the ocean.
    There are stranded humans sprinkled liberally around the scrolling gameboard. To rescue these poor souls you must hover over them briefly which makes you a stationary target. It is interesting. Will you be a noble guy, like the Ranger's motto, and leave no man behind, or will you instead address the constant stream of enemies? There are points allotted for both, but surely we are not so shallow as to worry about points and stars instead of our comrades in arms? Hmmm.
       Anyway. To advance in the missions, you must complete the preceding mission, plus earn a medal or whatever. I suppose it could be embellished as earning rank in the Army, Air Force etc. Even without advancing, I find it very satisfying to see a big Cruiser blowing apart under my gentle massage from high above. Sure, I pity the poor devils on board, but hey, it is war.
    There are a variety of power ups that you can get with your stars that you collect in-game. Or, you can buy them with in-apps. There is stuff like wing guns, missiles and the ultimate bomb thing that obliterates everything on the board. They are not that badly priced, really. Early on, I decided that I liked the game enough to feel obligated to buy something, so I did. It is $1.99 to get rid of the ads. The ads are not the biggest irritation, however.
    Many of you know that one of the later irritants on the app store is the tendency to install 'cool-down' timers in games. I think that we could agree that these suck. Like now, for instance. I just lost on a level. I must wait for 45, yes, 45 minutes before playing again, unless I shell out a slew of stars. Also, when you upgrade your weapons there is a stall time unless you spend stars.
     Oft-times I have deleted games over this stuff but I decided to just turn the game off for a while and go back to it later so that I can get my money's worth out of it. You might like that and you might not.
     Is the game fun? Sure is. Do I like it? Sure do. Do I recommend it? Well, yes. With reservations and with the proviso that you can stand the above-mentioned peccadillos.
   By the way, as you take hits from enemy fire your planes health goes down. But, when you destroy ships they yield little red do-dads that restore your health.
    I suppose that I have told about most of the game. Check back later, here at the author's green retreat. I'm CE Wills.
   P.S. I like the fact that you can take your finger off your plane and things slow down to a crawl. This enables the harried pilot (me) to catch his breath.

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