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Call of Duty: Strike Team

   Hey, everyone, out there in the ether-land. I hope that you are having a great day or night. I am looking forward to a little time for fun. I am still reading the massive, and great, book by James Clavell called Noble House. It has been years since I read it and man, is it terrific? I am almost through with it now.
    All the time devoted to this 1206 page novel has given me a break from gaming, which I needed. I enjoy a hobby more if I take a break from it. If I read a while it makes a return to gaming much more fun and vice-versa.
     So, what am I playing? I am so glad you asked. I bought a new game or two yesterday, one of which I can give a positive review. It is called, as one might deduce from the post's title, Call of Duty: Strike Team. This is a very good shooter game, which is, in itself, rare these days. Here's the recipe.
     You are part of a near-future, elite military unit. You are sent into harsh environments to do harsh things to harsh people. But, the graphics and the colors are sweet. The game play is well done and it has a trick or two up its cyber sleeve. You have the ability to switch the view from your on the ground team to a drone's view. Tactically, you can imagine how significant this is. While in drone view, you can draw a line with your finger and manipulate your ground team to a certain locale. Coolness.
      Other than that dynamic, there are many similarities to the great shooters like Modern Combat 4. I like it and I feel that it is worth the $6.99 price tag. Be careful in the heat of battle. How your team members are equipped is important. Last night I had a guy with a sniper rifle which I had chosen as my current 'host'. In other words I saw through his eyes and was firing his gun. Then I got into a close-combat situation that rendered the sniper rifle a liability and I had no time to switch to the other guy who was packing an Uzi-type weapon, much more suitable for the situation. My skanky hide was ventilated by the foes who must have thought it hilarious when I was jerking around with my single-shot gun, trying to fight four or five dudes. They didn't actually laugh at me...
     This game has a button called activate which I assume allows you to do multi-player, which I never do. There are daily challenges in that mode, I think. Perhaps the daily challenges are all that the button is for, rather than multiplayer. Whatever. I do know that you can play on line or off, which is important to me.
     By the way, the game does take the liberty of adding itself to your Notifications. All you have to do, if you are like me and don't want the banners etc., is just go to Settings, Notifications and turn all that stuff off. Call me old fashioned, but I don't really like my device chatting back and forth with ...anyone. Ha, ha.
    I like the little red arrows that floats above the enemies' heads. You can identify the locales where they lie in wait in a rather unsportsmanlike fashion. They may be hiding around a corner, waiting to pounce on your bones, but you are privy to their scheme, thanks to good tech. Then, when you switch to drone view, you can see through the roof of buildings, which could be embarrassing for the soldiers if they were in the restroom. (That's a joke) To my knowledge, real drones would show that as heat images, but hey, it's a game.
    Overall, I really like this game so far. I am only a private third class at this time, but I shall persevere, at the author's green retreat.
I'm CE Wills.

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