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Neon Shadow-A Splash of Color


    Neon Shadow is a new game for I-Pad that I have been enjoying. It is a space game in which you are sent to a ship and are searching it. You find that there are no human inhabitants. This in itself is not a bad thing for a hermit like myself but the AI for the ship keeps talking to me. He also threatens me on a routine basis which leads me to macho, Mano-e-mano feelings toward him. In other words, I want to punch his face. This is awkward considering the fact that he is without a body.
      One of the first things I noticed as I was strolling around with my gun was "Dog Doors". They aren't really dog doors because there are no dogs on the vessel. But I knew that they had been made for something short and I was not left in the dark for long. Sure enough, robotic creatures began to emerge from these openings and they attacked me with malice aforethought. I shot them and I really enjoyed the explosions that resulted. The gameplay is fun and uncomplicated.
    I found a white cube floating in the air. (Pictured above.) I didn't know what to do with it. I mean, it seemed innocuous enough, just spinning on nothing. I wanted to pass a hula hoop around it like one of those Vegas magicians, but I couldn't find a button for that. So, like a typical zombie basher, I shot the cube. You guessed it... it exploded. Then all these alarms went off. I panicked and fled the scene. Later I had to return. That makes me think...my wife plays her games with the sound turned off. I can't do that but I can see where noise would be a distraction in a puzzle game. I must admit that the alarm in this game makes it harder to focus.
     There are laser turrets that are mounted to the ceiling in certain rooms. They explode most satisfactorily as well. Hey, one of my favorite twists to this game are the weapons behind the glass walls. (Pictured above.) You see them but you can't get to them. It is like a tease, a form of exquisite torture for the avaricious zombie killer inside us.When I finally got to one of the guns on the third level I played, it was cool because it shoots strands of electrical energy. I always wanted one of those. It doesn't have wires like an earth weapon. What do they call those? Oh yeah, a taser. No, they just blow stuff up. You don't make a real connection with the robotic victim. Ha,ha.
      By the way, there are flying robots too. For your general info, to make things easier for you, let me say that the square crates on the floor are, sometimes, ammo. You just walk over them to pick it up. The pink posts that stick up vertically from the floor are for healing your body. They have a cross on top of them. Sometimes you may need to back off from a fight and go for a healing before continuing. (Like the Lady Sif from Thor's game; see yesterday's blog post).
    The robots, both flying and 'walking' varieties, get bigger and are harder to kill as you progress. So far, I just have a shotgun and the electric gun, which is cool. They provide you with plenty of ammo. If there is one thing that shooters hate in a game, it is a shortage of available ammo; or a game that doesn't save your progress.
    This game is only a dollar or two, if I remember correctly. There are no in-apps, which I love. I also like all the pastel colors in the game. I hope that doesn't make me sound too effeminate; it's just a nice change of pace. The bit with the glass walls which you couldn't get through reminded me of Amsterdam. Nice touch. Check it out, if you like this type of game, or...pink robots.
     From the spaceship with a splash of color, I'm CE Wills.

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