Skip to main content

Book Review: The Affair

    Hey, everyone. I recently stopped by the library and checked out a book by Lee Child. It is titled The Affair and it is an excellent read. Here's the recipe.
       Jack Reacher is the hero. At the time of this story, he is still in the Army. He is a Major and is highly regarded in the Military Police. He is sent on a case to the deep south, an Army base in Mississippi. He is actually sent to the small town adjacent to the base and he goes into the area incognito. A Senator's son is under a cloud of suspicion. Several beautiful young women have turned up dead in the area and it is coincidental that the young Army Ranger has dated all of them. When another dead body shows up, the base is locked down. Tne town's economy tanks out and pressure becomes intense on the local Sheriff.
     This Sheriff has been a member of the Military Police, herself. She is a former Marine and she sees through Reacher's disguise immediately. That's okay, because she is in need of all the help she can get, and she and Reacher hit it off. I mean, really hit it off.
     It becomes obvious that high-ranking military and civilian authorities are hindering the investigation. Then, more murders are committed to cover up existing crimes. Then Reacher hears that the lovely Sheriff had, herself, dated the Senator's son. Even a cat could not unravel this ball of yarn.
        Jack Reacher is at his vigilante-style best in this action yarn. I especially like the sub-plot in which a midnight train is used to annihilate evidence. As a crosstie walker, myself, trains scare the crap out of me. The mass of metal, weight and energy is impressive when you are standing near them.
    As a former military man, I also enjoyed watching Reacher walk into the Pentagon itself to beard a virtual lion in his den. Good stuff, and a good book. Lee Child's trademark blend of action and mystery is hard to beat. Don't miss it.
    From the author's green retreat, I'm CE Wills.

Comments

Popular posts from this blog

Four Free Games

     Hey, everyone. If free games makes the start of a new week a little better, we're in luck. Check these out on your friendly, neighborhood app store. 1) Cowboys vs. Aliens vs. Ninjas- This is a dual stick shooter, much like Mini-Gore . You are an old-west cowboy with a vast array of weapons (earned gradually). You have to move and shoot, avoiding death, as you battle Ninjas and aliens. Some aliens are quite large. Some enemies are big Sumo Wrestlers. There are sword-wielding ninjas and these aliens that yield a mini-nuclear explosion when killed. When your enemies die they leave behind little stacks of money, or skulls. You collect these items because of a strange hobby of trophy grabbing for your macabre collection. Just kidding, the items can be spent or used as the game progresses. This is a good game and I played it for a while last night. 2) The Heist - A puzzle game with a twist. As you try to open a bank vault, you must face a series of different puz...

Game Review: NFS, Hot Pursuit

    This game was one which I refused to download for a while, even though it was on sale for 99 cents. I thought that it looked boring and narrow. Boy, was I wrong! This game totally kicks butt. It is one of those rare games that will actually give you an adrenaline rush. It is that intense. The developers, EA Games, have recently updated the app to include two main avenues of play. You can either be the cops or the racers who are trying to evade the cops. As a racer you have to deal with cops trying to hit you and make you crash, cops buzzing you with helicopters, oncoming traffic, tack strips spread across the road and roadblocks. In the cop mode you are a cop and you are trying to stop a reckless racer by any means, fair or foul. As a racer you can use nitrous oxide for increased speed, overdrive capability and oil slicks. You also can jam the cops communication with a jamming unit. Like almost all games these days, it gets harder as you go along. I prefer my games to...

Shadowgun: Killing The Windbreaker

    Hey, everyone. I thought it might be a good time for a bit of an update on the riveting game called Shadowgun. Consider this your spoiler alert and tune out if you want to.     Once you get past the dreaded Driller, things get better but you are certainly not out of the woods. You will want to make sure you keep a full clip in your gun as you stroll through the realm of the evil and crazy Dr. Simon. But hey, you're John Slade, the Shadowgun, and wherever you set your foot is the place to which your authority extends.      I love the way that some of the barriers disintegrate under the impact of bullets. I didn't learn this at my mother's knee but I darn sure know it now. I have learned that there are certain places it is good to plan on using the rocket launcher. Keep your stock of those filled. There are these transporter guys who are aggressive punks. The only way they respect you is if you kill them, so that's the way I roll. As...