Hey, everyone. I have been trying a couple of free things. One of them is a free IOS game called Plight of Zombies. It is a simple puzzle game in which you have control of zombies and are trying to guide them to food. (Brains) Yeah, I know. It does sound a little gross. Any normal humans which you encounter are turned into zombies. There are obstacles to bypass and power-ups to obtain. In the store you can use your in-game cash to buy stuff like sunglasses, a Sheriff's hat, snorkels and night vision goggles for your undead friends.
This game reminds me of Spy Mouse, quite a bit. It is rather fun, and free for a limited time. Be sure to get the full version, rather than the lite, since both are now free. There are 150 levels to the game. I have played the first 14 levels.
When you guide your pet zombie around the maps, there are civilians with shotguns which you must avoid. You have to watch the civilian's range of vision, (clearly marked by red lines) pausing your zombie as needed, lest you get him ventilated. Ha. ha. The civilians just shot my guy when he pushed through a pile of tires and tried to get a brain. His little bones came flying out. Then a message came up on the screen which merely stated "Bullets not yummie!" I would have to concur with that. If you can approach the humans from the rear, you can overcome them and turn them into zombies. One question occurred to me. Why the heck would normal people keep spare brains lying around a warehouse? Are they trying to lead poor zombies astray? Is it a thing like putting out bait for mice? Perhaps we'll find out the answers to these interesting questions, later in the game.
All you have to do is trace a path with your finger on the screen and your zombie will follow it. This seems to be unwise for them to do this. I mean, I could just lead him off a cliff or something. But really, Zombies are not great thinkers.
I am also reading a free book called The Reluctant by C.S. Splitter. It started out very slow, but now, at the point where I am 3/4 done, it is becoming quite good. I'll do a full review in a couple of days. It is about a private pilot who gets involved with some really odd people, simply because he wants to make enough money to keep his plane.
From the author's green retreat, I'm CE Wills.
This game reminds me of Spy Mouse, quite a bit. It is rather fun, and free for a limited time. Be sure to get the full version, rather than the lite, since both are now free. There are 150 levels to the game. I have played the first 14 levels.
When you guide your pet zombie around the maps, there are civilians with shotguns which you must avoid. You have to watch the civilian's range of vision, (clearly marked by red lines) pausing your zombie as needed, lest you get him ventilated. Ha. ha. The civilians just shot my guy when he pushed through a pile of tires and tried to get a brain. His little bones came flying out. Then a message came up on the screen which merely stated "Bullets not yummie!" I would have to concur with that. If you can approach the humans from the rear, you can overcome them and turn them into zombies. One question occurred to me. Why the heck would normal people keep spare brains lying around a warehouse? Are they trying to lead poor zombies astray? Is it a thing like putting out bait for mice? Perhaps we'll find out the answers to these interesting questions, later in the game.
All you have to do is trace a path with your finger on the screen and your zombie will follow it. This seems to be unwise for them to do this. I mean, I could just lead him off a cliff or something. But really, Zombies are not great thinkers.
I am also reading a free book called The Reluctant by C.S. Splitter. It started out very slow, but now, at the point where I am 3/4 done, it is becoming quite good. I'll do a full review in a couple of days. It is about a private pilot who gets involved with some really odd people, simply because he wants to make enough money to keep his plane.
From the author's green retreat, I'm CE Wills.
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