Skip to main content

Game Review: Air Master, 3D

    Hey, everyone. I have been playing a fun game that involves aliens, flying saucers, strange planets and a guilt trip. The game is called Air Master 3D, as the erudite among you must suspect by now. This game is free for the trial version and a paltry 99 cents for the full version. I played the free version for a few minutes, then went back and bought the full version. Here's the recipe.
    First let me explain what I said about the guilt trip. If you fail to vanquish the aliens, the game tells you that because of your failure, a planet has been destroyed and billions of humans have been enslaved for eternity. If that doesn't inspire you to battle harder, what can?
     In this game you pilot a space ship and you fight the enemy on several bizarre planets, which are beautifully rendered in  these nice pastel colors. In an innovation that I haven't seen before, you can actually control the height of the terrain that you are flying over, low, medium or high. I prefer the low terrain, mostly, because it is easier to see the gun emplacements, satellite dishes and compounds of the enemy. While I was in a dog-fight over the ocean, I seemed to actually go below the water briefly and came back out. I don't know if that is cool or just a glitch because I am still a novice at this game. There is a lot of flak in the air as you fly over the thickest of the enemy gun nests. The enemy has actual flying saucers, like UFO lovers used to see here on earth. They also have more stylish, X-Wing type craft. Your job is to blast them from the sky, whatever they are in. When you come swooping in to low levels to launch a missile at a comm center, it is a lot of fun. I like this game quite a bit and I suspect you will too. Try the free version first, would be my advice, but I figure that you will like it enough to spend a dollar.
    From the author's green retreat, I'm CE Wills.
   

Comments

Popular posts from this blog

Dr. Simon's Exoskeleton (Shadowgun)

    Hey, everyone. Nice to be back with you after a tough, hectic week. We have had some snow, sleet, fog, drizzle, torrential rain and flooding this week.      I'd like to talk, yet again, about Shadowgun , the shooter game for I-Padster. I was much further along than what I thought when I posted about some of the battles yet to be faced for those of you who had just killed the Driller. The fact is that I am on the last level. This level has Dr. Simon, the resident evil nutcase, inhabiting a monstrous, powerful robot. His brain resides in a bubble on top, much like a cherry on a hot fudge Sunday. (Yes, I am still on my eating binge) It is a tremendous fight because you not only have to kill this huge semi-person, but there are a bunch of mutant guards, flying drones etc. to deal with at the same time. I had played the darn level about thirty times and decided to check out someone else's battle. So I went to You-Tube and typed in, Dr. Simon Exoskelet...

To Kill A Lobster (Shadowgun)

    Hey, everyone. I had not planned on posting tonight but I have to make something right. I gave Shadowgun a good review last night but I didn't do it justice. Tonight I got past the vicious Cyber Lobster and went on to play a lot more. This is a terrific game! Last night I would have rated it 4 stars out of 5. Tonight I give it 5 stars out of 5. By the way, here's a spoiler alert. If you don't want to know how to kill the lobster, don't read any further. I say this because I had several people come to the blog that were looking for the silver bullet ( figure of speech from old Dracula movies, not literal weapon for lobster) to kill this behemoth.      When the monster appears, he starts firing missiles at you out of his mechanical mouth. Don't run and hide behind a barrier. Get close to him and run back and forth, dodging missiles until you can blast the lime colored ball of light that appears periodically over his head. I suspect that this is hi...

Shadowgun: Killing The Windbreaker

    Hey, everyone. I thought it might be a good time for a bit of an update on the riveting game called Shadowgun. Consider this your spoiler alert and tune out if you want to.     Once you get past the dreaded Driller, things get better but you are certainly not out of the woods. You will want to make sure you keep a full clip in your gun as you stroll through the realm of the evil and crazy Dr. Simon. But hey, you're John Slade, the Shadowgun, and wherever you set your foot is the place to which your authority extends.      I love the way that some of the barriers disintegrate under the impact of bullets. I didn't learn this at my mother's knee but I darn sure know it now. I have learned that there are certain places it is good to plan on using the rocket launcher. Keep your stock of those filled. There are these transporter guys who are aggressive punks. The only way they respect you is if you kill them, so that's the way I roll. As...