Skip to main content

Tale Of The Black Mushroom

    Deep in the forest a young man was walking. In his pocket was an envelope which contained instructions for a scavenger hunt. A certain young lady had given him a quest. If he were successful the lady would be his girl. If he were not successful then he would cease his attentions toward her.
    The young man's name was Jeremy. Sancha, the girl in question, was a bit of a dreamer. She fancied herself as a princess and Jeremy couldn't argue with that. He saw her through the eyes of young love; that great, transforming power of youth.
    He was walking through a piece of remote government-owned land in southern Kentucky. Massive hardwoods were all about but there were well-defined game paths to walk on. In the hour that Jeremy had been in the woods he had already spooked a couple of deer and seen a coyote. Then he ran across a little surprise.
    He heard her before he saw her. Great heart-wrenching sobs that seemed to be coming from the other side of a boulder. When he walked around the great rock, there she was; a little cutie of a girl of perhaps 16. Jeremy's heart went out to her in her grief. He felt like a spy and started away, only to freeze in his tracks. It was as though his feet had anchored to the stone. The girl was seated on a rocky ledge that overlooked a cabin far below. Smoke drifted from a crude stone chimney. It seemed a very poor sort of place. That certainly couldn't be said for the girl. She was a beauty, even with her disheveled appearance. She had black hair cut short, like a boy's, and had a cute little nose and green eyes that were just now red from crying. She wore an old pair of overalls that were too short for her and bore mute testimony of battles with thorns and brush.
       Jeremy feared the lady might have been distressed enough to throw herself off the cliff so he decided not to leave. The girl had stopped her crying and was wiping her runny nose on the sleeve of the ragged flannel shirt which protruded from the overalls. He cleared his throat and the strange girl stood in a flash with eyes both fearful and angry.
     "What are you doing here?"
    "I'm sorry. I just heard your crying and I was concerned." He glanced toward the cabin in the distance. "I was afraid you might throw yourself off the cliff."
    She laughed, a little bitterly, Jeremy thought. She looked at him a bit more closely and re-asked the question.
    "What are you doing out here in the sticks? You're too young to be a Park Ranger."
     He shook his head as though she could never understand.
    "I'm looking for a black mushroom."
 She laughed and stuck her little thin hands in the pockets of her coveralls. Before she could say anything he told her the whole story of the scavenger hunt and Sancha, the most popular girl in school. He even told her about Sancha's promise to be his girl if the hunt proved successful. She listened raptly and remarked at the end, "Sounds like a fairy tale. Your girl sounds like the prom queen."
    Jeremy made no reply, slightly embarrassed by the whole thing. He felt more at ease when the girl, who introduced herself as Breeze, offered to help in the search.
    They set off, with Breeze in the lead. She said that she knew the woods better than anyone,  because she walked in them every day. Jeremy stifled a ton of questions that popped into his mind. The girl walked with the easy, athletic stride of a mountaineer and had evidently shaken off the gloom that had overshadowed her. In the sun dappled glades she was part of a lovely mosaic of wildflowers and green leaves. Her glossy hair, shining with the health of youth and vitality, reflected the sunshine back at his eyes. It seemed he had to wrench his gaze away to pay proper attention to the rough path.
   As they walked, Breeze pointed out and identified different trees and showed him the tracks of a deer next to a little stream. When she leaped the water he noticed the ragged old sneakers on her little feet. The entire end was out of one of them and showed the toe of her white sock. His curiosity about the waif began to consume him. It was with difficulty that he minded his manners and refrained from questioning her.
    They found pink mushrooms, red ones, and one bright green one. They found thin ones and pointed ones and several that were as big and flat as a dinner plate. Then finally, under a shelf of rock, Breeze found it. A massive, rounded mushroom, colored an odd, mottled black. She clapped her hands in delight and danced a little jig.
    "I told you I could find one, didn't I, Jeremy? Didn't I?"
   He carefully broke the mushroom off at ground level and placed it in a plastic baggie which he had brought for that purpose. Then they set out for the cliff where he had found her. The sun was hanging low in the afternoon sky and it was a little cool. He gave her his heavy shirt to wear and they walked side by side where the path was wide enough. When they came to the cliff she indicated a path, almost hidden by a mountain laurel. The path trailed down the cliff.
    "This is where you stop, Jeremy." She looked at him with those green eyes. He saw wistfulness, sadness and some unspoken tragedy. He nodded his head glumly, with an acute sense of loss as she turned away toward the path. Then she whirled around and was in his arms, kissing him softly. He felt her strength and suppleness and felt her tears on his cheek. Then she was gone like the breeze she was named for and he stood alone, far above the little cabin. He walked back to his car in deep reflection, forgetting the coolness, his shirt and the mushroom in his right hand. Forgetful of everthing except the slip of a girl he had only just met.
     The next day at school, Jeremy apprached the table in the lunchroom where Sancha sat with her entourage. She looked up at him expectantly.
   "Hey, Jeremy. Did you find what you were looking for?"
 He seemed distracted and his mind appeared to be focused on something far away.
 He tossed a baggie on the table. In it was a huge black mushroom, slightly the worse for wear. Then he looked at her.
    "Yes, I found what I sought." He smiled. "It just wasn't a mushroom."
                     The End?

   Hey, everyone. I saw this mushroom in the woods today and wondered if I could make a story out of it. I think I'll add a chapter to it and publish it on Smashwords as a freebie. After all, there are a lot of questions to be answered about Breeze. Wouldn't you agree?
    From the author's green retreat, I'm CE Wills.

Comments

Popular posts from this blog

Shadowgun: Killing The Windbreaker

    Hey, everyone. I thought it might be a good time for a bit of an update on the riveting game called Shadowgun. Consider this your spoiler alert and tune out if you want to.     Once you get past the dreaded Driller, things get better but you are certainly not out of the woods. You will want to make sure you keep a full clip in your gun as you stroll through the realm of the evil and crazy Dr. Simon. But hey, you're John Slade, the Shadowgun, and wherever you set your foot is the place to which your authority extends.      I love the way that some of the barriers disintegrate under the impact of bullets. I didn't learn this at my mother's knee but I darn sure know it now. I have learned that there are certain places it is good to plan on using the rocket launcher. Keep your stock of those filled. There are these transporter guys who are aggressive punks. The only way they respect you is if you kill them, so that's the way I roll. As you know by now, their strategy

Shadowgun: Crushing The Driller On Level 4

      Hey, everyone. Let's talk about the game called Shadowgun, the I-Pad game with which I have a love-hate relationship. Most of you who made it past the evil Cyber Lobster are doubtless locked in a death struggle with the Driller at the end of level 4. At this point you have been in the cave for a long time. The Driller breaks through the rock wall and chases you through the tunnel as you try to shoot out the green lights which slows the Driller down. If you are slick enough to shoot out all the lights and emerge from the cave, a rolling door crashes on the Driller and crushes his aggravating carcass. I have tried and failed to beat the Driller at least 250 times. I hate the Driller to the heights and depths my soul can reach. I hate it like a plague. I hate it with intensity of feeling. I hate it like a rich man hates taxes. Excuse me, I got carried away.       We had a big dinner here at the green retreat and my friend Trevor was here today. He is my gaming consultant. I tol

Men In Black 3, Just Empty Black Suits?

    Hey, everyone, out there in the world! Nice of you to stop by. Today I downloaded Men In Black 3 for I-Pad. There were a number of positive reviews on the app store, but there were several reviews that complained about the game failing to open. This was my experience. It opened to the screen shown above and froze there. At least it was free. I have an I-Pad 3, so maybe you will have better luck with yours.     EA games is having a big sale for the holiday weekend. I already have most of the titles which are on sale, however. I did buy several games this weekend, though, and I'd like to tell you about them.    Get Out of My Galaxy is a Mario type of space game in which you control a monster with 4 arms. The dude eats rocks and has a penchant for slapping little cone-headed aliens. There are a certain number of aliens to slap on every planet, then you move on to the next world. There are power-ups to grab as you go along, for health and other things. There is prickly vegetatio